Everything about Donkey Kong Series totally explained
Donkey Kong is a
video game series created by
Shigeru Miyamoto, featuring a gorilla called
Donkey Kong.
History
Donkey Kong was created when
Shigeru Miyamoto was assigned by
Nintendo to convert
Radar Scope, a game that had been released to test audiences with poor results, into a game that would appeal more to Americans. The result was a major breakthrough for Nintendo and for the videogame industry. Sales of the machine were brisk, with the game becoming one of the best-selling arcade machines of the early 1980s. The gameplay itself was a large improvement over other games of its time, and with the growing base of arcades to sell to, it was able to gain huge distribution. In
1981 Falcon created a legitimate clone of
Donkey Kong known as
Crazy Kong for distribution in non-US markets.
In
Universal City Studios, Inc. v. Nintendo Co., Ltd.,
MCA Universal sued Nintendo over copyright violations, claiming that Donkey Kong was a copy of
King Kong. Nintendo's lawyer,
Howard Lincoln, who would go on to become a Senior Vice President of the company, discovered that Universal didn't own the copyright to King Kong either, and was able to not only win the lawsuit (as well as several court appeals), but get Universal to pay the legal costs. Ironically, it was MCA Universal that previously won a lawsuit declaring
King Kong was in the
public domain. The case was an enormous victory for Nintendo, which was still a newcomer to the U.S. market. The case established Nintendo as a major player in the industry and arguably gave the company the confidence that it could compete with the giants of American media. The case was selected as #20 on
GameSpy's list of the
25 Dumbest Moments in Gaming.
(External Link
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Because of the huge success of
Donkey Kong, Nintendo of America was able to grow and release many more games in succeeding years, and had the resources necessary to release the
Nintendo Entertainment System in the United States.
Sequels and remakes
Donkey Kong spawned two sequels, neither of which were as popular as the original arcade hit. In
Donkey Kong Junior Donkey Kong was kidnapped by
Mario and players had to control his son
Donkey Kong Jr. to rescue him. In
Donkey Kong 3 DK broke into a greenhouse and got chased out by Stanley the Bugman, who carried a spray can to protect his greenhouse from Donkey Kong's insects. A music-based game titled
Donkey Kong no Ongaku Asobi was originally planned to be released, but was eventually cancelled.
Throughout the 1980s, eight
Donkey Kong games were released for the
Game & Watch platform.
In 1994, Nintendo produced a sequel for the Game Boy, simply called
Donkey Kong. Some of its levels were based upon the
Donkey Kong and
Donkey Kong Jr. arcade games, the enemies from the two games also returned. Donkey Kong's,
Donkey Kong Jr.'s and
Pauline's character designs were updated for this game. This was the first game to feature Donkey Kong wearing the monogrammed
necktie, which has become a trademark.
Successors
16-bit era (SNES)
Shortly after that, he appeared in
Donkey Kong Country (in Japan,
Super Donkey Kong). Donkey Kong Country was an entirely new DK franchise established by the British company
Rare and
Tim Stamper which took the Donkey Kong premise in an entirely new direction and became a showcase title to show off then-revolutionary
CGI graphics.
In
Donkey Kong Country, DK was the hero and he and his sidekick nephew
Diddy Kong had to save his hoard of
bananas from the thieving King
K. Rool and his
Kremling Krew. The game was an action sidescrolling title similar to the Mario games and was enormously popular for its graphics, music and gameplay.
The sequel,
Donkey Kong Country 2 (
Super Donkey Kong 2 in Japan) involves DK being kidnapped by
K. Rool, who was now a Kaptain, and getting rescued by Diddy Kong and his girlfriend
Dixie Kong, in a less cheery and a more darkly-themed game.
In
Donkey Kong Country 3 (in Japan,
Super Donkey Kong 3) he and Diddy both got kidnapped by K. Rool, now Baron K. Roolenstein, and Dixie and her cousin
Kiddy Kong had to save them in the final game of the series for the SNES.
Game Boy
The
Donkey Kong Land trilogy for the
Game Boy (excluding
Donkey Kong Land itself) were smaller, modified versions of the "Country" games. In addition,
Donkey Kong Country was ported to the
Game Boy Color, and the entire
Donkey Kong Country trilogy has been ported to the
Game Boy Advance.
64-bit era (N64)
A successful
Nintendo 64 sequel was also developed. In
Donkey Kong 64, DK once again has the starring role as he joins forces with
Diddy Kong,
Tiny Kong,
Lanky Kong, and
Chunky Kong to save
Donkey Kong Island from destruction at the hands of
K. Rool, (now King Krusha K. Rool) and his Kremling Krew. This game features a rare yellow cartridge and is only playable with the included
Expansion Pak.
Donkey Kong also made an appearance in
Mario Kart 64, and since then, he's appeared in every outing featuring Mario's all-star cast on the N64. In the
Mario Party series, he was a playable
character in all three titles released for the N64 (also
Mario Party 4 for the
GameCube), but he eventually became an "event character" in the later games. He was also a selectable character in the original
Super Smash Bros.,
Mario Tennis, and
Mario Golf. In nearly all of these games, Donkey Kong is presented as a powerful and heavy character, although slow and cumbersome.
Sixth-generation era (GameCube)
A demo for a Donkey Kong game on the
GameCube, Nintendo's sixth generation console, was shown at
SpaceWorld 2001. The game was called
Donkey Kong Racing and showed various characters, including Donkey Kong, Diddy Kong, and Taj the Genie racing on Ellie, Expresso, Rambi, Enguarde, and
Zinger, and presumably, Necky, Army, and Chomps Jr. that had been introduced in previous Donkey Kong games by Rare.
Following the sale of Rare to
Microsoft in 2002, Rare announced that they were concentrating their efforts on
Xbox games, although they've continued to support Nintendo's portable consoles, the
Game Boy Advance and
Nintendo DS. This decision is due to the fact that Microsoft doesn't have its own portable console in direct competition. No further information about
Donkey Kong Racing has since been released, leading the game to be classified as cancelled.
Rare's ownership change led to numerous changes.
Donkey Kong: Coconut Crackers was originally developed by Rare for the
Game Boy Advance, but was eventually released as
It's Mr. Pants after the Microsoft purchase. Likewise,
Banjo Pilot was originally titled
Diddy Kong Pilot, but altered following the Microsoft acquisition.
Donkey Konga was released for the GameCube in 2004. Created by
Namco, this musical rhythm action game relied upon use of the
DK Bongos accessory (purchasable separately or included, depending on the package) to hit a beat in time with the tune. The tunes included pop songs and themes from some previous Nintendo games. Its sequel,
Donkey Konga 2, was released in 2005, and Japan later got
Donkey Konga 3 that same year.
was released in Japan in December 2004 and elsewhere in 2005. Donkey Kong fights
Dread Kong, Ninja Kong, Karate Kong, and Sumo Kong. This platform game used the aforementioned
DK Bongos as a controller; tapping one drum repeatedly made Donkey Kong run, tapping both at the same time made him jump, tapping both alternately made him attack, and clapping or blowing in to the microphone caused an explosion, shown by a ripple in the screen, attracting assorted jewels or clearing obstacles to progress. A standard GameCube controller could be used instead of the konga drums.
Donkey Kong featured as a playable character in
Super Smash Bros. Melee. In
Super Smash Bros. Melee he's third only to Bowser and Ganondorf in Weight and Power, although he can lift and carry around barrels, crates and even his opponents with ease, something not even Bowser (who has short arms) can do. In addition, Donkey Kong featured in, which introduced Diddy Kong to the Mario universe,
Mario Power Tennis,,
Mario Superstar Baseball and
Super Mario Strikers. He made his last playable appearance in the
Mario Party series in
Mario Party 4 before being relegated to an incidental character on the game board. He was also featured on the
Game & Watch Gallery handheld series.
Most Donkey Kong games are now developed by the relatively new private video game company
Paon.
Game Boy Advance
Nintendo's first title for the
Game Boy Advance, after Rare left, was
Mario vs. Donkey Kong, a return to the earlier arcade-style games. While its style was that of other games, the Rare design for Donkey Kong carried over. Donkey Kong, originally a villain, returns to this role in the game: wanting a Mini Mario clockwork toy, he finds that they're sold out at a local toy store. Enraged, he terrifies the Toads at the factory and steals the toys. This sets up the game's plot, where Mario chases Donkey Kong until he can take the Mini Marios back from Donkey Kong.
Donkey Kong then starred in
DK: King of Swing, which features gameplay similar to
Clu Clu Land. Here, the player must navigate levels using only the GBA's left and right shoulder buttons.
Seventh Generation Era (DS, Wii)
Nintendo DS
Donkey Kong has appeared in various
Nintendo DS games in either cameos or side-character roles. He can be found in
Diddy Kong Racing DS,
Tetris DS,
Mario Party DS,
Mario Hoops 3-on-3,, and
Yoshi's Island DS. In
Yoshi's Island DS, Donkey Kong appears as "Baby DK", a younger version of himself, similar to
Baby Mario. First appearing in World 2-1, most of his gameplay reflects
Donkey Kong Jr., even featuring the Snapjaw enemies from the game.
DK Jungle Climber, a sequel to the GBA game
DK: King of Swing, is Donkey Kong's first title role on the system.
It is rumored that
Donkey Kong 64 will be ported to the DS.
Wii
Donkey Kong made his first appearance on the
Wii within the title
Mario Strikers Charged as a playable soccer captain. He made an appearance within
Mario Party 8, once again as an incidental character on the game board. On October 10th, 2007, Donkey Kong's first title role on the system was released in the form of
Donkey Kong Barrel Blast, a title originally in development for the
GameCube. He also appears in
Super Smash Bros. Brawl as a playable character. In addition, all three of the Donkey Kong Country games for the SNES have been made available on the Wii's
Virtual Console. His most recent appearance is in
Mario Kart Wii, where he's a heavyweight character. He will also appear in the upcoming Super Mario Stadium Baseball, the latest Mario sports game up to now. Nintendo confirmed that there will be a untitled Donkey Kong Wii game sequel to Donkey Kong 64, although no information was released since the few past years it was first announced, it's at unknown status. It is rumored that a release date should be announced at any time in 2008, making it a possibly release in 2009 for Japan and North America, whether it would/could be a scrapped game idea from Nintendo.
Other appearance
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